Clan-favored feats are ways for 'cubi with living clan leaders to tap into their clan's power more, giving them access to abilities and magical skills they may have not possessed before.
Prerequisites - 'Cubi level 4, must be a member of the specific clan, clan leader must be alive.
Benefits - You may add 3 skills (specific to the clan -- see the specific feat descriptions for further information) to your list of class skills. In addition, if you are a spellcaster, you may add certain spells to your spell list (also clan-specific). If you are not a spellcaster, you may use the level 1 spell on your clan's spell list once per day as a spell-like ability.
Special - In order to keep the benefits of these feats, you must obey clan rules. For example, if a Dimanika-clan member kills a being or creature, he or she will lose access to his/her spells gained from this feat. To regain the abilities, you must recieve an atonement spell from a member of your clan (or a member of an allied clan).
Clans Without Living Clan Leaders/Future Clan Leaders
This list includes non-canon clans such as Daryil, and clans that are known to have expired leaders, such as Siar.